

- #Spintires mudrunner review upgrade#
- #Spintires mudrunner review Pc#
- #Spintires mudrunner review series#
However, the biggest hurdles newcomers will need to overcome are the camera and gearbox controls, both of which are handled with the right thumb stick. For the most part, the controls are fairly similar to the standard racing game controller layout. Thankfully, the developers were able to devise a control scheme that not only feels comfortable for console gameplay, but also retains the complexity of the simulation experience.
#Spintires mudrunner review series#
When I heard the Spintires series was coming to console, I had some concerns about how the control scheme would map to a gamepad controller.

There’s also a multiplayer mode that is basically the same as the single player mode, but with other people sharing the map with you, which inevitably leads to crane-related shenanigans. I found myself more engaged with the Challenge Mode, as each scenario gives you a new vehicle to try and a unique task to perform with a bunch of bonus objectives to go for as well, which I found to be difficult, yet thoroughly enjoyable.
#Spintires mudrunner review upgrade#
So what do you actually do in an off-road vehicle simulation game? Well, like many simulation games, you perform certain tasks using a variety of off-road vehicles in the Challenge Mode, or you can play a larger continuous campaign mode where you perform tasks to get money that is then used to upgrade your vehicle, so you can go on to perform more and different tasks.
#Spintires mudrunner review Pc#
Mudrunner is being pitched by developer Oovee as something of an ‘ultimate edition’ of the original game, with upgraded graphics, physics engine and game content for both PC and console releases. Mudrunner: A Spintires Game, is a great example of a simulation game that has made the leap from PC to home consoles without compromising on its strong simulation core.įor those of you unfamiliar with the Spintires series, Mudrunner is the follow up to 2014’s PC-only debut that was simply titled Spintires, which is an off-road vehicle simulation game with a focus on objective-based missions set in a variety of landscapes. We can only hope this franchise will get worked on and improved.Remember the days when the standard for realistic vehicle simulation games meant overly complex control schemes, inscrutable gameplay mechanics and subpar visuals that make even the beefiest PC’s weak at the knees? Nowadays, games that were once bound to the PC for its power and keyboard controls are finding a home on modern consoles, thanks to advances in technology and developer’s abilities to take advantage of gamepad control schemes.

Just because it looks like a sim and lacks story content / has a poor UI it doesn't mean it's a sim. It IS an arcade game in a skirt / pants of a sim. Trees and supportable loads on trees and stumps are not simlulated, skidding isn't simulated, the damage model is a joke at best. Loads and their inertia are not simulated either by the way. It also doesn't allow chains nor does it support swapping tyres. It doesn't allow reducing or increasing tyre pressure either. The game doesn't even simulate tyre pressure ffs. They are not even reasonably close to something not being arcade. The screenshot just screams "arcade" like nothing else I could think of.Īnd zoo, we all know the physics in this game are. And I'm not really sure why a nice picture on a trail wasn't good enough. That's all I wanted to bring to attention. THE SCREENSHOT SHOWSA ROAD TRUCK WITH ROAD TYRES TRYING TO CROSS A MUDDY RIVER It's funny how most people appear to not even understand the context of my post.
